Re-visioning Geography, pages 231-246
Populating Digital Spaces: Learning from Players of Massive Multiplayer Online Games as Early Settlers in the Digital Ecosystem
Gernot Hausar
1, 2
2
FH Campus Wien FHCW, Vienna, Austria
Publication type: Book Chapter
Publication date: 2024-09-25
Abstract
This article focuses on how MMO-gamers’ strategies of dealing with new technologies as early adopters have (re-)emerged in other online endeavors. Giving some examples from real life and online communities entering and settling “new” spaces, it also offers some insights from an ongoing research project on how the digital ecosystem might be shaped through these interactions presently. While a variety of games will be mentioned, the focus will be on the space sandbox MMO Eve Online.
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