Games: Artefacts in Gameplay

Publication typeBook Chapter
Publication date2016-04-18
SJR
CiteScore
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ISSN09244921, 2214983X
Abstract
This chapter reviews the past and looks to the future of the potential for games and gameplay to provide opportunity for engaging in mathematical activity. This review a glimpse into a possible future is conducted with a specific focus on the role of artefacts in gameplay. The chapter is in four sections. The first section considers the range of games; the second section considers artefacts in games and gameplay; the third section addresses games in mathematics education; and the final section looks to future development.
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Elsevier
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GOST Copy
Monaghan J. Games: Artefacts in Gameplay // Mathematics Education Library. 2016. pp. 417-431.
GOST all authors (up to 50) Copy
Monaghan J. Games: Artefacts in Gameplay // Mathematics Education Library. 2016. pp. 417-431.
RIS |
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RIS Copy
TY - GENERIC
DO - 10.1007/978-3-319-02396-0_18
UR - https://doi.org/10.1007/978-3-319-02396-0_18
TI - Games: Artefacts in Gameplay
T2 - Mathematics Education Library
AU - Monaghan, John
PY - 2016
DA - 2016/04/18
PB - Springer Nature
SP - 417-431
SN - 0924-4921
SN - 2214-983X
ER -
BibTex
Cite this
BibTex (up to 50 authors) Copy
@incollection{2016_Monaghan,
author = {John Monaghan},
title = {Games: Artefacts in Gameplay},
publisher = {Springer Nature},
year = {2016},
pages = {417--431},
month = {apr}
}