Open Access
User-Centric Avatar Design: A Cognitive Walkthrough Approach for Metaverse in Virtual Education
Тип публикации: Journal Article
Дата публикации: 2024-12-01
scimago Q1
SJR: 1.370
CiteScore: 11.9
Impact factor: —
ISSN: 26667649
Краткое описание
Metaverse, once a concept confined to science fiction, has emerged as a transformative reality during the digital era. As this immersive virtual world gains prominence, the role of avatars and the digital representations of users in shaping educational experiences within a metaverse becomes increasingly crucial. This study examined the design of avatars and their effectiveness in virtual education. Using the cognitive walkthrough (CW) method, a well-established user-centric assessment approach, this study examined how users engage in avatar design in virtual educational settings, highlighting their cognitive processes. Through the CW approach, this study identified usability issues and learning challenges, providing valuable insights into the user experience. The investigation focuses on the VRoid platform for avatar design, selected for its user-friendly interface and robust customization features. Participants (n = 12; six men and six women) from diverse educational backgrounds were carefully selected to offer a comprehensive range of perspectives. They performed avatar design tasks that closely mirrored the learning environment of the metaverse, followed by in-depth post-exercise interviews. The findings of this study highlight the essential role of avatar design in enhancing user engagement and improving the learning outcomes of virtual education. Furthermore, we provide practical recommendations for educators and designers to effectively leverage avatar innovation. In a continuously evolving era of metaverse, this research contributes significantly to the ongoing discourse on user-centered design in educational settings, thereby influencing the future trajectory of virtual education.
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Метрики
7
Всего цитирований:
7
Цитирований c 2024:
6
(85.71%)
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ГОСТ
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Tinmaz H. et al. User-Centric Avatar Design: A Cognitive Walkthrough Approach for Metaverse in Virtual Education // Data Science and Management. 2024. Vol. 7. No. 4. pp. 267-282.
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Tinmaz H., Singh Dhillon P. K. User-Centric Avatar Design: A Cognitive Walkthrough Approach for Metaverse in Virtual Education // Data Science and Management. 2024. Vol. 7. No. 4. pp. 267-282.
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TY - JOUR
DO - 10.1016/j.dsm.2024.05.001
UR - https://linkinghub.elsevier.com/retrieve/pii/S2666764924000304
TI - User-Centric Avatar Design: A Cognitive Walkthrough Approach for Metaverse in Virtual Education
T2 - Data Science and Management
AU - Tinmaz, Hasan
AU - Singh Dhillon, Preet Kawal
PY - 2024
DA - 2024/12/01
PB - Elsevier
SP - 267-282
IS - 4
VL - 7
SN - 2666-7649
ER -
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BibTex (до 50 авторов)
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@article{2024_Tinmaz,
author = {Hasan Tinmaz and Preet Kawal Singh Dhillon},
title = {User-Centric Avatar Design: A Cognitive Walkthrough Approach for Metaverse in Virtual Education},
journal = {Data Science and Management},
year = {2024},
volume = {7},
publisher = {Elsevier},
month = {dec},
url = {https://linkinghub.elsevier.com/retrieve/pii/S2666764924000304},
number = {4},
pages = {267--282},
doi = {10.1016/j.dsm.2024.05.001}
}
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MLA
Скопировать
Tinmaz, Hasan, et al. “User-Centric Avatar Design: A Cognitive Walkthrough Approach for Metaverse in Virtual Education.” Data Science and Management, vol. 7, no. 4, Dec. 2024, pp. 267-282. https://linkinghub.elsevier.com/retrieve/pii/S2666764924000304.