Improving search engines using human computation games

Hao Ma 1
Raman Chandrasekar 2
Chris Quirk 2
Abhishek Gupta 3
Publication typeProceedings Article
Publication date2009-11-02
Abstract
Work on evaluating and improving the relevance of web search engines typically use human relevance judgments or clickthrough data. Both these methods look at the problem of learning the mapping from queries to web pages. In this paper, we identify some issues with this approach, and suggest an alternative approach, namely, learning a mapping from web pages to queries. In particular, we use human computation games to elicit data about web pages from players that can be used to improve search. We describe three human computation games that we developed, with a focus on Page Hunt, a single-player game. We describe experiments we conducted with several hundred game players, highlight some interesting aspects of the data obtained and define the 'findability' metric. We also show how we automatically extract query alterations for use in query refinement using techniques from bitext matching. The data that we elicit from players has several other applications including providing metadata for pages and identifying ranking issues.
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Journals

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Lecture Notes in Computer Science
2 publications, 7.69%
Proceedings of the ACM on Interactive Mobile Wearable and Ubiquitous Technologies
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ACM SIGIR Forum
1 publication, 3.85%
IEEE Access
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Topic Detection and Tracking
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International Journal of Crowd Science
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Publishers

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Springer Nature
3 publications, 11.54%
Association for Computing Machinery (ACM)
2 publications, 7.69%
Institute of Electrical and Electronics Engineers (IEEE)
2 publications, 7.69%
Tsinghua University Press
1 publication, 3.85%
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