Dynamic Path Planning of Unknown Environment Based on Deep Reinforcement Learning
Dynamic path planning of unknown environment has always been a challenge for mobile robots. In this paper, we apply double Q-network (DDQN) deep reinforcement learning proposed by DeepMind in 2016 to dynamic path planning of unknown environment. The reward and punishment function and the training method are designed for the instability of the training stage and the sparsity of the environment state space. In different training stages, we dynamically adjust the starting position and target position. With the updating of neural network and the increase of greedy rule probability, the local space searched by agent is expanded. Pygame module in PYTHON is used to establish dynamic environments. Considering lidar signal and local target position as the inputs, convolutional neural networks (CNNs) are used to generalize the environmental state. Q-learning algorithm enhances the ability of the dynamic obstacle avoidance and local planning of the agents in environment. The results show that, after training in different dynamic environments and testing in a new environment, the agent is able to reach the local target position successfully in unknown dynamic environment.
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50 publications, 42.74%
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MDPI
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AIP Publishing
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1 publication, 0.85%
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- We do not take into account publications without a DOI.
- Statistics recalculated weekly.