Open Access
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volume 16 issue 11 pages e0259457

Using an artificial neural network to develop an optimal model of straight punch in boxing and training in punch techniques based on this model and real-time feedback

Publication typeJournal Article
Publication date2021-11-29
scimago Q1
wos Q2
SJR0.803
CiteScore5.4
Impact factor2.6
ISSN19326203
Multidisciplinary
Abstract

The work was aimed to develop an optimal model of a straight punch in boxing based on an artificial neural network (ANN) in the form of a multilayer perceptron, as well as to develop a technique for improving the technique of punches in boxing based on feedback, when each punch delivered by a boxer was compared with the optimal model. The architecture of the neural network optimal punch model included an input layer of 600 nodes—the values of absolute accelerations and angular velocities, four hidden ones, as well as a binary output layer (the best and not the best punch). To measure accelerations and angular velocities, inertial measuring devices were attached to the boxers’ wrists. Highly qualified participated in the data set for the development of the optimal model. The best punches were chosen according to the criteria of strength and speed. The punch force was determined using a boxing pad with the function of measuring the punch force. In order to be able to compare punches, a unified parameter was developed, called the punch quality, which is equal to the product of the effective force and the punch speed. To study the effects of biofeedback, the boxing pads were equipped with five LEDs. The more LEDs were turned on, the more the punch corresponded to the optimal model. As a result of the study, an almost linear relationship was found between the quality of the punch of entry-level boxers and the optimal model. The use of feedback allowed for an increase in the quality of punches from 11 to 25%, which is on average twice as high as in the group where the feedback method was not used. Studies have shown that it is possible to develop an optimal punch model. According to the degree of compliance with this model, you can evaluate and train boxers in the technique.

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Khasanshin I., Osipov A. V. Using an artificial neural network to develop an optimal model of straight punch in boxing and training in punch techniques based on this model and real-time feedback // PLoS ONE. 2021. Vol. 16. No. 11. p. e0259457.
GOST all authors (up to 50) Copy
Khasanshin I., Osipov A. V. Using an artificial neural network to develop an optimal model of straight punch in boxing and training in punch techniques based on this model and real-time feedback // PLoS ONE. 2021. Vol. 16. No. 11. p. e0259457.
RIS |
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RIS Copy
TY - JOUR
DO - 10.1371/journal.pone.0259457
UR - https://doi.org/10.1371/journal.pone.0259457
TI - Using an artificial neural network to develop an optimal model of straight punch in boxing and training in punch techniques based on this model and real-time feedback
T2 - PLoS ONE
AU - Khasanshin, Ilshat
AU - Osipov, Aleksey V.
PY - 2021
DA - 2021/11/29
PB - Public Library of Science (PLoS)
SP - e0259457
IS - 11
VL - 16
PMID - 34843506
SN - 1932-6203
ER -
BibTex |
Cite this
BibTex (up to 50 authors) Copy
@article{2021_Khasanshin,
author = {Ilshat Khasanshin and Aleksey V. Osipov},
title = {Using an artificial neural network to develop an optimal model of straight punch in boxing and training in punch techniques based on this model and real-time feedback},
journal = {PLoS ONE},
year = {2021},
volume = {16},
publisher = {Public Library of Science (PLoS)},
month = {nov},
url = {https://doi.org/10.1371/journal.pone.0259457},
number = {11},
pages = {e0259457},
doi = {10.1371/journal.pone.0259457}
}
MLA
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MLA Copy
Khasanshin, Ilshat, and Aleksey V. Osipov. “Using an artificial neural network to develop an optimal model of straight punch in boxing and training in punch techniques based on this model and real-time feedback.” PLoS ONE, vol. 16, no. 11, Nov. 2021, p. e0259457. https://doi.org/10.1371/journal.pone.0259457.